CREATING GAME ART FOR 3D ENGINES- P11: Iwish to thank the editing team at Charles River Media (Emi Smith,
Karen Gill, Jennifer Blaney, and Jenifer Niles) for their help in getting
this book publish-ready. Thanks, too, to my technical editor, Mike
Duggan. Also deserving recognition are the guys who make the Torque
Game Engine available, GarageGames, who directly or indirectly made
this book and the accompanying CD possible. In particular, I want to
thank Joe Maruschak at GarageGames for the great articles and forum
answers that have helped me and many others get a handle on this engine.
I...