Learning Java is the most widely sought introduction to the programming language that's changed the way we think about computing. Our updated third edition takes an objective, no-nonsense approach to the new features in Java 5.0, some of which are drastically different from the way things were done in any previous versions. The most essential change is the addition of "generics", a feature that allows developers to write, test, and deploy code once, and then reuse the code again and again for different data types.
Pro Java ME Apps gives you, the developer, the know-how required for writing sophisticated Java ME applications and for taking advantage of this huge potential market. Java ME is the largest mobile software platform in the world, supported by over 80% of all phones. You'll cover what Java ME is and how it compares to other mobile software platforms, how to properly design and structure Java ME applications, how to think like an experienced Java ME developer, what common problems and pitfalls you may run into, how to optimize your code, and many other key topics....
While there is a study guide (available from Ventus) that focuses largely on objects and their
characteristics, it will be instructive to the learner (of the Java programming language) to understand how
the concept of an object is applied to their construction and use in Java applications.
After you have read and studied chapter 5, you should be able to: Implement a selection control using if statements, implement a selection control using switch statements, write boolean expressions using relational and boolean expressions, evaluate given boolean expressions correctly, nest an if statement inside another if statement, describe how objects are compared, choose the appropriate selection control statement for a given task, define and use enumerated constants.
Chapter 9 - Characters and strings. After you have read and studied this chapter, you should be able to: Declare and manipulate data of the char data type; write string processing program, applicable in areas such as bioinformatics, using String, StringBuilder, and StringBuffer objects; differentiate the three string classes and use the correct class for a given task; specify regular expressions for searching a pattern in a string; use the Pattern and Matcher classes; compare the String objects correctly.
Introduction to java programming: Chapter 10 - Abstract Classes and Interface's Objectives is to design and use abstract classes; process a calendar using the Calendar and GregorianCalendar classes; declare interfaces to model weak inheritance relationships; define a natural order using the Comparable interface.
Before we dive in and start building applications for the iPhone, I’d like to quickly
establish the playing field. In this chapter, I’ll define key terms, compare the pros and
cons of the two most common development approaches, and present a crash course in
the three core web technologies that are used in this book.
This textbook examines languages and libraries for multithreaded programming. Readers learn how to create threads in Java and C++, and develop essential concurrent programming and problem-solving skills. Moreover, the textbook sets itself apart from other comparable works by helping readers to become proficient in key testing and debugging techniques. Among the topics covered, readers are introduced to the relevant aspects of Java, the POSIX Pthreads library, and the Windows Win32 Applications Programming Interface....
Tuyển tập các báo cáo nghiên cứu khoa học quốc tế về bệnh thú y đề tài: Comparative studies on pheno- and genotypic properties of Staphylococcus aureus isolated from bovine subclinical mastitis in central Java in Indonesia and Hesse in Germany
An interface is a way to describe what classes should do, without specifying how they should do it. It’s not a class but a set of requirements for classes that want to conform to the interface
E.g. public interface Comparable
int compareTo(Object otherObject);
this requires that any class implementing the Comparable interface contains a compareTo method, and this method must take an Object parameter and return an integer
Servlets have several key advantages compared with the older technology of CGI. They are more efficient, and allow several things to be done easily that are difficult or impossible with regular CGI. One major feature is that Servlets can talk directly to the web server; this simplifies operations that need to look up images and other data stored in standard places. Servlets are written in Java and follow a wellstandardized API (Application Programming Interface). They can be deployed with almost every commercial and open source web server, including Apache and Microsoft IIS.
Lecture 7: Collections (continued) Polymorphic algorithms in the Java Collection Framework are reusable functionalities; All algorithms take the form of static methods; Many algorithms operate on List instances.
PHP (short regression "PHP: Hypertext Preprocessor") is a scripting programming language or a code is mainly used to develop applications written for the server, open source, for purposes of extensive. It is suitable for web and can be easily embedded into HTML pages. Because it is optimized for web applications, high speed, compact, like C and Java syntax, easy to learn and build time is relatively shorter product compared to other languages to PHP has quickly become into a language the most popular web programming world....