Ebook Photoshop Easy-Hard part 168

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Ebook Photoshop Easy-Hard part 168

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  1. Technical Support Forum : http://vietdown.org/vbb/index.php Giving Old Song Covers New Life Jacquelin Vanderwood 1 In this lesson I'll walk through the steps to giving an old song cover new life by using a few Photoshop tricks. Below is the song cover I'll be using. 2 Open Color Range. Using the Eyedropper, select the background color. Hold the Shift key down and select the areas you want to include. 3 Below is the areas I have selected. Use Feather and specify 2. 4 Open New Adjustment Layer. Select Color Balance. Under Midtones max out Red and Green in the positive and Yellow in the negative. 5 With Shadows selected set Magenta to -48. 6 For Highlights set Cyan to -36; Magenta -2; Yellow -52. 7 Select Invert. Using New Adjustment Layer, select Curves and Group with Previous Layer. Set anchor points where necessary and adjust. 8 Using a paintbrush, I set the Opacity to 45% and Flow to 6%. Added cheek color and lip color plus added a color highlight to the eye area.
  2. Duplicate the picture layer and apply a rich black (CMYK = 50, 50, 50, 100) frame to the picture. Technical Support Forum : http://vietdown.org/vbb/index.php The image part with relationship ID rId6 was not found in the file. Glass Text Here is a tutorial that will show you the easiest way to create glass text in Photoshop 6 using layer styles. By Colin Smith www.photoshopcafe.com Start with a background. 72dpi and RGB mode. Add some text, here I used galant (www.1001freefonts.com) Add a layer style by clicking the little "f" at the bottom of the layers pallette. Add a dropshadow and a bevel, copy the settings shown here. Note 2 things here that really make the glass "pop" 1. Change the contour, this gives the reflected look. 2. uncheck the global light and change the altitude to 70. I always do this after watching Jack Davis.
  3. Here is the result, pretty uninspiring huh? This step is where the magic happens! In the styles palette, click on the Custom blending options. Now pull the fill opacity all the way to 0 and the rabbit comes out of the hat! Here is our glass type. Download the psd Here I copied the layer style to the background layer to make that glass too. Technical Support Forum : http://vietdown.org/vbb/index.php Golfball in Photoshop
  4. Phil has provided an excellent tutorial on making a realistic Golfball in Photoshop. By Phil_The_Rodent 1. Make a new canvas. Here, I used 800 x 800 pixels, 72 dpi, RGB, background white 2. Invert your background to make it black 2. Make a new layer 3. Use your circular marquee to draw a circle and fill it with white 4. Make a new document, 20 pixels x 20 pixels, RGB, background transparent 5. Use your circular marquee to draw a circle and fill it with black
  5. 6. Edit: Define pattern (call it Dimples) 7. Go back to your original document (Ctrl-Tab) and make a new layer 8. Ctrl-click Layer 1 (the white circle you created) and press Shift- Delete to bring up your Fill options dialogue 9. Select Pattern, and fill with your Dimples pattern 10. Press Ctrl-T to bring up Free Tansform and rotate this layer 45 degrees. Press Enter. 11. Filter:Blur:Gassian Blur 2.0 pixels 12. Now Ctrl-click Layer 1, and hit Ctrl-F to repeat the blur 13. Filter>Distort>Spherize 100% 14. Now we'll finish the map by creating the contour of the ball itself. Press D to reset your palette, press X to invert the colours, and select your gradient tool (G). 15. Select radial gradient, foreground to background and change the opacity to 50%. Make sure your original circle is still selected, and draw a gradient from the center of the circle to the outer edge
  6. Now we have a successful map to apply lighting effects. 16. Create a new layer, hold down alt, and merge visible. This will be our rendering channel. Select all, copy, create a new channel, and paste. 17. Hit RGB composite, and go back to the merged layer 18. Press Shift-Delete and fill with 50% Grey 19. Now go into Filter:Render:Lighting effects Now here's where the fun begins. you can create whatever lighting you like. For this one in particular, I used a spotlight and an omni light. Change your texture channel to Alpha 1 (the one we created) and set white is high and height 50. 20. Hit okay. 21. Now we'll delete the extra material. Ctrl-click the original circle layer, invert the selection, and hit Backspace. Good. It's just a little harsh. No sweat, we'll lighten it up a bit with levels. 22. Press Ctrl-L to go into levels, and drag the Black triangle on the gradient at the bottom of the dialogue up to 125. I also brought the grey point down to 1.30
  7. 22. Now we'll just finish it up with some layer effects. Hide the two source layers, and double click the final render to get into layer effects. Here I used the following... Inner Shadow Hard Light with Black Angle -159 Distance 49 px Choke 0% Size 62 px Colour Overlay Blending mode Color Colour #929AA0 Opacity 100% Gradient Overlay Blending Mode Overlay Style: Linear Angle 24 degrees Scale 70% I also made the background white again. Here is the final before touhups...
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