.NET Game Programming with DirectX 9.0 P2
The authors of this text show how easy it can be to produce interesting multimedia games using Managed DirectX 9.0 and programming with Visual Basic .NET on Everett, the latest version of Microsoft's Visual Studio.
Table of Contents .NET Game Programming with DirectX 9.0 Foreword Preface Introduction Chapter 1 Chapter 3 Chapter 4 - .Nettrix: GDI+ and Collision Detection Figure .Netterpillars: a screen into 64 zones Chapter 2 - 1-17: DividingArtificial Intelligence and Sprites