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3D Game Development

Xem 1-15 trên 15 kết quả 3D Game Development
  • This book is meant to be a solid introduction to game development for somebody with basic knowledge of the NET Framework and C# (or similar technologies). No previous NA or other game or graphics development experience or knowledge is required.

    pdf508p ngocluu84 27-03-2014 79 12   Download

  • Better Game Characters by Design- P13: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf5p venus246 24-09-2010 87 5   Download

  • Better Game Characters by Design- P12: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf30p venus246 24-09-2010 67 8   Download

  • Better Game Characters by Design- P11: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf30p venus246 24-09-2010 74 8   Download

  • Better Game Characters by Design- P10: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf30p venus246 24-09-2010 77 7   Download

  • Better Game Characters by Design- P9: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf30p venus246 24-09-2010 65 9   Download

  • Better Game Characters by Design- P8: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf30p venus246 24-09-2010 65 7   Download

  • Better Game Characters by Design- P7: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf30p venus246 24-09-2010 73 8   Download

  • Better Game Characters by Design- P6: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf30p venus246 24-09-2010 64 8   Download

  • Better Game Characters by Design- P5: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf30p venus246 24-09-2010 71 8   Download

  • Better Game Characters by Design- P4: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf30p venus246 24-09-2010 74 10   Download

  • Better Game Characters by Design- P3: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf30p venus246 24-09-2010 77 11   Download

  • Better Game Characters by Design- P2: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf30p venus246 24-09-2010 80 11   Download

  • Better Game Characters by Design- P1: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf30p venus246 24-09-2010 67 14   Download

  • Debra Kaufman, Series Editor Animation Writing and Development From Script Development to Pitch Jean Ann Wright 3D for the Web Interactive 3D Animation Using 3ds max, Flash and Director Carol MacGillivray Anthony Head Character Animation in 3D Steve Roberts Stop Motion: Craft Skills for Model Animation Susannah Shaw Producing Independent 2D Animation: Making & Selling a Short Film Mark Simon Essential CG Lighting Techniques Darren Brooker A Guide to Computer Animation: for TV, Games, Multimedia & Web Marcia Kuperberg Animation in the Home Digital Studio: Creation to Distribution Steven Sub...

    pdf355p fortuner 31-07-2010 251 68   Download

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