Mathematics of lightning and shading
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Lecture Computer graphics - Lesson 31: Mathematics of lightning and shading (Part 5). The main topics covered in this chapter include: physically based illumination, reflection and reflection of a light wave, light wave reflecting off a perfectly smooth surface, the critical angle,...
52p youzhangjing_1909 28-04-2022 19 5 Download
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Lecture Computer graphics - Lesson 25: Mathematics of lightning and shading (Part 1). The main topics covered in this chapter include: light and materials, ambient lighting, defuse light, specular lighting, emessive light, the defuse light is reflected in all directions from the surface and depends only on the angle of the light to the surface normal,...
52p youzhangjing_1909 28-04-2022 11 4 Download
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Lecture Computer graphics - Lesson 26: Mathematics of lightning and shading (Part 2). The main topics covered in this chapter include: light types and shading models, parallel lights (or directional lights), point lights, spotlights, lambertian shading, gouraud shading, phong shading,...
61p youzhangjing_1909 28-04-2022 11 4 Download
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Lecture Computer graphics - Lesson 29: Mathematics of lightning and shading (Part 3). The main topics covered in this chapter include: traditional 3D hardware-accelerated lighting models, ambient light, diffuse light, specular light, phong's specular light equation,...
72p youzhangjing_1909 28-04-2022 12 5 Download
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Lecture Computer graphics - Lesson 30: Mathematics of lightning and shading (Part 4). The main topics covered in this chapter include: the phong’s specular light equation, phong's equation for specular lighting, the lighting equation, light attenuation, oren—nayar diffuse reflection,...
96p youzhangjing_1909 28-04-2022 12 4 Download