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Software refactoring
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Software design - Lecture 45. The main topics covered in this chapter include: refactoring; applying refactoring; refactoring and design patterns; defining anti-patterns; motivation for anti-patterns; famous known anti-patterns; patterns fetish or pattern craze;...
32p
haoasakura
30-05-2022
20
3
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Software design - Lecture 2. The main topics covered in this chapter include: agile processes – light weight methodologies; agile development process; core values of agile methods; extreme programming (XP); user stories impact; refactoring – code optimization; pair programming; collective ownership;...
16p
haoasakura
30-05-2022
9
4
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This study contributes toward the improvement of software development practices by adding empirical evidence on software refactoring used by software developers. The findings would be beneficial for researchers to develop reference models and software tools to guide the practitioners in using these refactoring techniques based on their effect on software quality attributes to improve the quality of the software systems as a whole.
29p
spiritedaway36
28-11-2021
26
9
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At its core, XP is: Very Short Cycles Intense Feedback Networked Communication User Stories Release Planning Iteration Planning On Site Customer Pair Programming Test-first Design Refactoring Continuous Integration Collective Ownership Coding Standard 40 hour week.
35p
xaydungk23
18-04-2015
37
2
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