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The JavaScript 3D library for WebGL
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Part 1 of ebook "Learning Three.js: The JavaScript 3D library for WebGL - Create and animate stunning 3D graphics using the open source Three.js JavaScript library" provides readers with contents including: creating your first 3D scene with Three.js; working with the basic components that make up a Three.js scene; working with the different light sources available in Three.js; working with the Three.js materials; learning to work with geometries; using advanced geometries and binary operations;...
195p
tieulangtran
28-09-2023
6
4
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Continued part 1, part 2 of ebook "Learning Three.js: The JavaScript 3D library for WebGL - Create and animate stunning 3D graphics using the open source Three.js JavaScript library" provides readers with contents including: particles and the particle system; creating and loading advanced meshes and geometries; animations and moving the camera; loading and working with textures; custom shaders and render post processing; adding physics to your scene with physijs;...
207p
tieulangtran
28-09-2023
8
5
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lication Date: June 15, 2012 This book is a step-by-step tutorial that includes complete source code for all of the examples covered. Every chapter builds on top of the previous one thereby giving the reader an immediate feeling of progression. Each block of code is explained, and 3D web development concepts are diagrammed and covered in detail. This book is written for JavaScript developers who are interested in 3D web development. A basic understanding of the DOM object model and the jQuery library is ideal but not required. No prior WebGL knowledge is expected. ...
377p
titatu_123
09-03-2013
91
19
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