Using game mechanics
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3D animation software is extensively used to create graphics for special effects sequences in live-action films, in animated feature film production and for the generation of computer games and virtual reality content. It is a commonly held view within the computer graphics community that 3D animation software is ―just another tool‖ for self-expression. This research questions that view by examining the inherent nature of the tool itself. In doing so, some of the philosophical assumptions embedded in the design of the new digital tool are revealed.
99p runthenight05 01-03-2023 6 2 Download
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In this thesis, the limitations of using existing LTE congestion mitigation mechanisms such as Discard Timer and RED have been explored. A different mechanism to analyse the effects of using control theory for congestion mitigation has been developed. Finally, congestion mitigation in LTE networks has been addresses using radio resource allocation techniques with non-cooperative game theory being an underlying mathematical framework.
118p runthenight04 02-02-2023 3 2 Download