Active video games
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Let’s Play videos are the practice whereby a videogame player records their experience to share with a future audience. They are an emergent form of cultural activity that has been relatively overlooked within the field of game studies. This thesis seeks to ask: how can access to videogame play moments (and performativity) provide insights into the understanding the dynamics of videogame play experience? This thesis approaches Let’s Play videos as a way in which to expand our understandings of videogame research.
194p runthenight04 02-02-2023 7 3 Download
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Physical activity reduces risk for numerous negative health outcomes, but postmenopausal breast cancer survivors do not reach recommended levels. Many interventions encourage self-monitoring of steps, which can increase physical activity in the short term.
18p vinaypyidaw2711 26-08-2020 13 2 Download
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Cancer survival comes at a price: pediatric cancer survivors bear a high risk for a wide range of cognitive difficulties. Therefore, interventions targeting these difficulties are required. The aim of the present clinical trial is to extend empirical evidence about efficacy of cognitive and physical training in pediatric cancer survivors.
10p vibaku2711 22-07-2020 7 1 Download
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Individuals with cancer have reduced quality of life, functionality, range of motion, strength, and an increase in pain and fatigue. Exergaming appears to be an effective rehabilitation tool for Parkinson’s disease, multiple sclerosis and post-stroke patients to improve functionality, balance and quality of life.
16p viputrajaya2711 22-06-2020 12 1 Download
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Childhood obesity is associated with a multitude of co-morbidities, including hypertension, hyperlipidaemia, cardiovascular disease and type 2 diabetes. Childhood obesity can also affect a young person’s social, emotional and mental health if they encounter negative prejudice and social marginalisation.
14p viorochimaru2711 29-05-2020 6 1 Download
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Low levels of physical activity, musculoskeletal morbidity and weight gain are commonly reported problems in children with cancer. Intensive medical treatment and a decline in physical activity may also result in reduced motor performance.
10p vinatri2711 29-02-2020 13 1 Download
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Attention deficit hyperactivity disorder (ADHD) is one of the most common mental disorders observed in childhood and adolescence. Its key symptoms — reduced attention, poor control of impulses as well as increased motor activity — are associated with decreased executive functions performance, finally affecting academic achievement.
8p videshiki2711 21-02-2020 11 1 Download
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Adolescents with low motor competence participate less in physical activity and tend to exhibit decreased physical fitness compared to their peers with high motor competence. It is therefore essential to identify new methods of enhancing physical fitness in this population.
13p vidr2711 19-02-2020 11 0 Download
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Earlier studies evaluated the physiological responses to video games in children with different clinical conditions; however, no study has compared active video games with an incremental field test in healthy children. The purpose of this study was to verify the agreement between the 20-m shuttle run test (20 m-SRT) and virtual system (VS).
8p vivalletta2711 11-01-2020 11 0 Download
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More young people go on social networking sites than watch news or entertainment programs on television; just 40% of those younger than 25 watched something other than news on TV yesterday. Even among those 30 to 49, nearly as many used social networking sites (49%) as watched entertainment television (55%). Gaming also has become an increasingly popular daily activity. In 2006, 17% played games on a computer or video game console yesterday; in the current survey, 33% say they played a game yesterday on one of these formats or on a mobile device. Among those younger than 30, more...
14p dambaotaikhoan 06-05-2013 40 3 Download
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It’s not about giving workers a smiley face for producing more widgets. You’ll discover how game mechanics—particularly popular multiplayer video games—provide field-tested best practices for engaging workers in creative and complex activities. With games, your company can shift from an outmoded top-down hierarchy to an agile network structure that promotes coordination over control.
215p phungnguyet_123 20-02-2013 61 6 Download
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The National Telecommunications & Information Administration (2002, n.p.) has reported that Americans 65 and older rarely perform the following Internet-based activities: visiting chat rooms, playing games, visiting job sites, listening to music, trading stocks, or participating in listservs. Wicks (2004) found that reading was one of the most popular past-times of the elderly interviewed in his study. The majority of them used the library to rent books, audio, videos and participate in library programs.
11p taisaokhongthedung 01-01-2013 59 4 Download