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Defining software architecture

Xem 1-20 trên 29 kết quả Defining software architecture
  • Software Architectures: Lecture 9 provides about SW Product line (SW PL), What does PL involve? What does PL imply? Scope is critical, Defining scope, SA for PL, PL SArchitect needs to consider, Identifying variation points, Supporting variation points.

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  • Lecture 8 – Distributed software architecture. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

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  • Lecture 10 – Data flow software architecture. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

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  • Lecture 11 provides knowledge of shared data software architecture. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

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  • Software design and architecture (Lecture Notes) – Chapter 12: Shared data software architecture. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

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  • Lecture 13 – Implicit asynchronous communication software architecture. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

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  • Lecture 8 – Distributed software architecture. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

    ppt38p larachdumlanat126 31-12-2020 2 0   Download

  • Lecture 11 provides knowledge of shared data software architecture. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

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  • Lecture 11 provides knowledge of shared data software architecture. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

    ppt23p larachdumlanat126 31-12-2020 0 0   Download

  • Software design and architecture (Lecture Notes) – Chapter 12: Shared data software architecture. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

    ppt28p larachdumlanat126 31-12-2020 1 0   Download

  • Lecture 13 – Implicit asynchronous communication software architecture. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

    ppt32p larachdumlanat126 31-12-2020 0 0   Download

  • Lecture 7 – Architectural styles. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

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  • Lecture 18 – Object orientation. An object is an entity with a well-defined boundary and identity that encapsulates state and behavior. State is represented by attributes and relationships; behavior is represented by operations, methods, and state machines.

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  • A component is a modular (cohesive), deployable (portable), replaceable (plug-and-play), and reusable set of well-defined functionalities that encapsulates its implementation and exports it as a higher-level interface. Why use components? Reusability, productivity, composability, adaptability, scalability, reliability, and many other features make component-oriented design and development very useful especially in enterprise frameworks.

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  • Lecture 18 – Object orientation. An object is an entity with a well-defined boundary and identity that encapsulates state and behavior. State is represented by attributes and relationships; behavior is represented by operations, methods, and state machines.

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  • Others, including earlier versions of our system, bury discourse functions inside other modules, such as natural language interpretation or the back-end interface. An innovation of this work is the compartmentalization of discourse processing into three generically definable components--Dialogue Management, Context Tracking, and Pragmatic Adaptation (described in Section 1 below)--and the software control structure for interaction between these and other components of a spoken dialogue system (Section 2).

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  • Information Systems are the software and hardware systems that support data‐ intensive applications. One of the most critical stages of an Information System development cycle is the System Design stage. During this stage the architecture, components, modules, interfaces and system data are defined and modeled in order to fulfill the respective requirements that the developed Information System should meet. For accomplishing this task a number...

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  • Information Systems are the software and hardware systems that support dataintensive applications. One of the most critical stages of an Information System development cycle is the System Design stage. During this stage the architecture, components, modules, interfaces and system data are defined and modeled in order to fulfill the respective requirements that the developed Information System should meet.

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  • Communication Architecture Strategy for connecting host computers and other communicating equipment. Defines necessary elements for data communication between devices. A communication architecture, therefore, defines a standard for the communicating hosts. A programmer formats data in a manner defined by the communication architecture and passes it on to the communication software. Separating communication functions adds flexibility, for example, we do not need to modify the entire host software to include more communication devices....

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  • The contents of this chapter include all of the following: In basic terms, define the word computer; discuss various ways computers can be categorized; identify six types of computers designed for individual use; identify four types of computers used primarily by organizations; explain the importance of computers in today's society; describe how computers are used in various sectors of our society.

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