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Developing graphics frameworks with Python and OpenGL

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  • Continued part 1, part 2 of ebook "Developing graphics frameworks with Python and OpenGL" provides readers with contents including: textures; light and shadow; texture coordinates; parametric surfaces; animated effects with custom shaders; heads-up displays and orthogonal cameras; adding shadows to the framework;...

    pdf142p tieulangtran 28-09-2023 8 4   Download

  • Part 1 of ebook "Developing graphics frameworks with Python and OpenGL" provides readers with contents including: introduction to computer graphics; introduction to Pygame and OpenGL; matrix algebra and transformations; a scene graph framework;...

    pdf203p tieulangtran 28-09-2023 5 2   Download

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