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Instruction memory
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Part 1 book "Computer organization and architecture designing for performance" includes contents: Reader’s guide, introduction, computer evolution and performance, a-top level view of computer function and interconnection, cache memory, internal memory technology, external memory, input output, operating system support, computer arithmetic, instruction sets - Characteristics and functions.
422p
dianmotminh01
14-05-2024
1
0
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Part 2 book "Fundamentals of computer organization and architecture" includes content: Memory system design I, memory system design II, input–output design and organization, pipelining design techniques, reduced instruction set computers (riscs), introduction to multiprocessors.
167p
dianmotminh00
17-04-2024
8
3
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This book is intended to serve as a source and a reference for the assembly language programmer. It contains an overview of assembly language program- ming for a particular microprocessor and a collection of useful routines. In writing the routines, we have used a standard format, documentation package, and parameter passing techniques. We have followed the rules of the original manufacturer's assembler and have described the purpose, procedure, param- eters, results, execution time, and memory usage of each routine.
562p
longtimenosee08
31-03-2024
5
1
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Part 2 book "Digital logic design and computer organization" includes content: Sequential circuits - large designs, memory, instruction set architecture, computer architecture - interconnection, memory system, computer architecture - security.
482p
muasambanhan05
16-01-2024
4
1
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Part 2 book "Logic and computer design fundamentals" includes content: Digital hardware implementation, registers and register transfers, memory basics, computer design basics; instruction set architecture, risc and cisc central processing units; input–output and communication; memory systems.
363p
muasambanhan05
16-01-2024
1
1
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Ebook Computer organization and architecture: Designing for performance (6th ed) - Part 1 includes contents: Chapter 1 introduction, chapter 2 computer evolution and performance, chapter 3 a top-level view of computer function and interconnection, chapter 4 cache memory, chapter 5 internal memory technology, chapter 6 external memory, chapter 7 input/output, chapter 8 operating system support, chapter 9 computer arithmetic, chapter 10 instruction sets: characteristics and functions.
586p
haojiubujain010
14-12-2023
5
2
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In ebook "Play games with English 2 (Teacher's resource book)" you will find 40 main games on the photocopiable students' pages of the book and a further 55 follow-up games outlined on the accompanying teacher's pages. Please note that you need to photocopy 2 pages for some of the Memory games. On pages where you see a hand with a pen symbol ask the students to write the answers in their exercise books.
96p
vankhinh0210
15-10-2023
8
7
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Part 1 of ebook "Intel® Xeon Phi™ coprocessor architecture and tools: The guide for application developers" provides readers with contents including: hardware foundation - Intel Xeon Phi architecture; programming Xeon Phi; Xeon Phi vector architecture and instruction set; Xeon Phi core microarchitecture; Xeon Phi cache and memory subsystem; Xeon Phi PCIe bus data transfer and power management;...
96p
tieulangtran
28-09-2023
3
1
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Continued part 1, part 2 of ebook "PC assembly language" provides readers with contents including: chapter 5 - Arrays; chapter 6 - Floating point; chapter 7 - Structures and C++; non-floating point instructions;...
86p
tieulangtran
28-09-2023
6
3
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Part 2 book "Computer systems - Digital design, fundamentals of computer architecture and assembly language" includes content: Synchronous sequential logic; introduction to computer architecture; memory; assembly language and arm instructions part I, ARM instructions part II, ARM assembly language programming using keil development tools.
162p
oursky02
07-08-2023
7
4
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Ebook "Computer organization and design: The hardware/software interface (3rd edition)" presents an entire MIPS instruction set—instruction by instruction—the fundamentals of assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. A new aspect of the third edition is the explicit connection between program performance and CPU performance. The authors show how hardware and software components--such as the specific algorithm, programming language, compiler, ISA and processor implementation impact program performance.
689p
tichhythan
17-08-2023
10
6
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Ebook "Digital design and computer architecture" is suitable for a rapid-paced, single-semester introduction to digital design and computer architecture or for a two-quarter or two-semester sequence giving more time to digest the material and experiment in the lab. The only prerequisite is basic familiarity with a high-level programming language such as C, C++, or Java.
561p
tichhythan
17-08-2023
7
4
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Ebook "iOS programming: The big nerd ranch guide (4th edition)" leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the know-how and the confidence you need to tackle iOS projects of your own. Based on Big Nerd Ranch's popular iOS Bootcamp course and its well-tested materials and methodology, this bestselling guide teaches iOS concepts and coding in tandem. The result is instruction that is relevant and useful.
563p
tichhythan
17-08-2023
5
4
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The following will be discussed in this chapter: described how memory stores data, instructions, and information, and discussed the sequence of operations that occur when a computer executes an instruction. The chapter included a comparison of various microprocessors on the market today.
16p
haojiubujain04
27-07-2023
7
6
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This chapter described how memory stores data, instructions, and information, and discussed the sequence of operations that occur when a computer executes an instruction. The chapter included a comparison of various microprocessors on the market today.
17p
haojiubujain04
27-07-2023
9
5
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Ebook "Computer organization and architecture: Designing for performance (Tenth edition)" is about the structure and function of computers. Its purpose is to present, as clearly and completely as possible, the nature and characteristics of modern-day computer systems. A computer system, like any system, consists of an interrelated set of components. The system is best characterized in terms of structure— the way in which components are interconnected, and function—the operation of the individual components.
864p
dieptieuung
14-07-2023
15
8
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Lecture "Computer architecture - Lecture 4: MIPS ISA (1)" provide students with content knowledge such as: memory addressing modes; operations in the instruction set; encoding the instruction set; the role of compilers. We invite you to take a look at the content of the lecture.
38p
phuong3676
23-06-2023
9
5
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Advanced Computer Architecture - Lecture 4: Instruction set principles. This lecture will cover the following: ISA taxonomy; memory addressing modes; types of operands; types of operations; detailed discussion on the instruction set principles and their examples;...
35p
haoasakura
30-05-2022
12
3
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Advanced Computer Architecture - Lecture 24: Instruction level parallelism. This lecture will cover the following: concluding instruction level parallelism; compile time H/W support; to preserve exceptions - typical examples; for memory reference speculation; speculation mechanism;...
82p
haoasakura
30-05-2022
12
3
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Advanced Computer Architecture - Lecture 31: Memory hierarchy design. This lecture will cover the following: reducing miss penalty or miss rate using parallelism; reducing hit time; non-blocking caches; hardware prefetch; software (compiler controlled) prefetch; pipelined cache access; trace caches;...
50p
haoasakura
30-05-2022
13
3
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