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Lecture Software engineering

Xem 1-20 trên 361 kết quả Lecture Software engineering
  • Lecture Introduction to Software engineering - Lesson 1: Introduction to Software engineering. This lesson provides students with content about: what is software engineering; why apply software engineering to systems; hardware costs vs software costs (% of overall cost); why is software so expensive;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 2: Software development in practice. This lesson provides students with content about: clients - customers - users; risk; minimizing risk - communication with client; minimizing risk - short development cycle; software project scale; managing large projects; software development processes; process steps in all software development;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 3: Introduction to Software projects 20211. This lesson provides students with content about: how to develop a software project by applying principles of SE; software development project; time box; team organization; list of available projects for Semester 20211;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 4: Software development processes. This lesson provides students with content about: heavyweight and lightweight software development; the waterfall model; discussion of the waterfall model; modified waterfall model; iterative refinement; user interface mock-up; incremental development;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 5: Feasibility study. This lesson provides students with content about: feasibility study - a general step; feasibility studies difficult; technical risks; external risks; benefits of feasibility study; feasibility study technical; feasibility study planning and resources;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 6: Project management. This lesson provides students with content about: the challenge of project management; aspects of project management; standard approach to project management; agile approach to project management; project planning tools; scheduling using activity graphs;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 7: Requirement analysis. This lesson provides students with content about: software requirement specification; steps in defining the requirements; requirement dilemma; heavyweight processes - modified waterfall model; requirements in heavyweight processes;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 8: Scenarios and Usecases. This lesson provides students with content about: requirement steps; scenario - terminology; developing a scenario with a client; scenarios for error recovery; modeling scenarios as use cases; two simple use cases; actor and use case diagram; relationship between use cases;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 9: Models for requirements. This lesson provides students with content about: models for requirements; model as a blueprint; principles of modeling; the unified modeling language; data flow models (data flow diagrams – DFDs); DFD notations; DFD symbols; decision table model;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 10: User experience. This lesson provides students with content about: user experience (UX); human computer interaction (HCI); development processes for user interfaces; operational prototype; paper prototype; wireframe; mock-up; mental model and computer model; the model view control;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 12: System architecture. This lesson provides students with content about: design phase; creativity and design; system architecture; models for system architecture; program design; security; performance; components as replaceable elements; classes represent logical abstractions;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 12: System architecture (2). This lesson provides students with content about: three popular architectural styles; three tier architecture; master file update; model/view/control architecture; architectural styles and design patterns;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 14: Models for program design. This lesson provides students with content about: approaches for program development; heavyweight approach; lightweight approach; mixed approach; program design; UML models; class diagram; noun identification; candidate classes; modelling dynamic aspects of the system;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 14: Reuse and design patterns. This lesson provides students with content about: software reuse; potential benefits of reuse; potential disadvantages of reuse; evaluating software; design for change - replacement of components; inheritance and abstract class; strategy pattern - structure;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 15: Verification and testing. This lesson provides students with content about: software quality assurance; V model – different levels of test; test levels – unit testing; test levels – integration testing; big-bang test; sandwich test; test-case design techniques; unit & system testing techniques;... Please refer to the detailed content of the lecture!

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  • Lecture Introduction to Software engineering - Lesson 16: Configuration management. This lesson provides students with content about: changes and software configuration; software configuration management; SCM process; version control;... Please refer to the detailed content of the lecture!

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  • This chapter presents the following content: The role of software architecture, designing software architectures, architecture-driven component development, component-driven architecture development.

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  • Building Reliable Component-based Systems - Chapter 1: Basic Concepts in Component-Based Software Engineering. This chapter presents the following content: The component, interfaces, contracts, patterns, frameworks, relationships between concepts, conclusion.

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  • In this chapter, the following content will be discussed: Introduction, Characteristics and challenges of real-time systems, real-time component models, designing component-based real-time systems, composition of components, example: RT components in rubus OS.

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  • Chapter 14 - Testing reusable software components in safety-critical real-time systems. In this chapter, the following content will be discussed: Introduction; reuse and exhaustive testing; reuse and statistical evidence; component reuse, statistical evidence and failure behavior.

    ppt22p haojiubujain04 27-07-2023 6 4   Download

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