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Ebook "Java for bioinformatics and biomedical applications" represents an important development, giving the reader an opportunity to discover how the use of open and reusable Java code can solve large bioinformatics problems in a software engineered and robust way. This has lead to an explosion of interest in the subject, and a similar explosion in tools and data resources for researchers to learn and use in their work.
353p tachieuhoa 28-01-2024 7 5 Download
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Ebook "Learn Java for Android development" includes content: Getting started with Java, learning language fundamentals, learning object oriented language features, mastering advanced language features, exploring the basic APIs, discovering the collections framework,... and other contents.
655p haojiubujain07 20-09-2023 8 6 Download
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Part 1 of ebook "Neural network programming with Java: Unleash the power of neural networks by implementing professional Java code" provides readers with contents including: getting started with neural networks; how neural networks learn; handling perceptrons; self-organizing maps;...
119p tieulangtran 28-09-2023 7 4 Download
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Part 1 of ebook "Learning Java by building Android games" provides readers with contents including: chapter 1 - why Java, Android, and games; chapter 2 - getting started with Android; chapter 3 - speaking Java – your first game; chapter 4 - discovering loops and methods;...
161p tieulangtran 28-09-2023 7 5 Download
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Continued part 1, part 2 of ebook "Learning Java by building Android games" provides readers with contents including: chapter 5 - gaming and Java essentials; chapter 6 - OOP – using other people's hard work; chapter 7 - retro squash game; chapter 8 - the snake game; chapter 9 - making your game the next big thing;...
231p tieulangtran 28-09-2023 7 6 Download
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Ebook "Introduction to Java programming: Comprehensive vesion (Tenth edition)" to provide a better teaching and learning experience, for both instructors and students, this program offers fundamentals-first approach, problem-driven motivation, a superior pedagogical design that fosters student interest, the most extensive instructor and student support package available.
1345p tichhythan 17-08-2023 9 7 Download
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Ebook "Learning PostgreSQL: Create, develop, and manage relational databases in real-world applications using PostgreSQL" help you learn about the PostgreSQL development life cycle including its testing and refactoring; build productive database solutions and use them in Java applications; a comprehensive guide to learn about SQL, PostgreSQL procedural language and PL/pgSQL.
464p tichhythan 17-08-2023 3 3 Download
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Ebook "Murach's beginning java with eclipse" is to ease the steep learning curve and it uses the Eclipse IDE to make you productive as quickly as possible. In fact, you'll grow from beginner to entry-level professional!
667p tichhythan 17-08-2023 9 7 Download
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Ebook Java tutorials point - Simply easy learning: Part 1 includes contents: Chapter 1: Java – Overview, Chapter 2: Java - Environment Setup, Chapter 3: Java – Basic Syntax, Chapter 4: Java – Objects & Classes, Chapter 5: Java – Basic Datatypes, Chapter 6: Java – Variable Types, Chapter 7: Java – Modifier Types, Chapter 8: Java – Basic Operators, Chapter 9: Java – Loop Control, Chapter 10: Java – Decision Making, Chapter 11: Java – Numbers Class, Chapter 12: Java – Character Class, Chapter 13: Java – Strings Class, Chapter 14: Java – Arrays, Chapter 15: Java – Date & Time, Chapter 16: Java ...
309p haojiubujain02 03-07-2023 8 3 Download
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Ebook Java tutorials point - Simply easy learning: Part 2 includes contents: Chapter 21: Java – Inheritance, Chapter 22: Java – Overriding, Chapter 23: Java – Polymorphism, Chapter 24: Java – Abstraction, Chapter 25: Java – Encapsulation, Chapter 26: Java – Interfaces, Chapter 27: Java – Packages, Chapter 28: Java – Data Structures, Chapter 29: Java – Collections Framework, Chapter 30: Java – Generics, Chapter 31: Java – Serialization, Chapter 32: Java – Networking, Chapter 33: Java – Sending E-mail, Chapter 34: Java – Multithreading, Chapter 35: Java – Applet Basics, Chapter 36: Java – Doc...
240p haojiubujain02 03-07-2023 9 3 Download
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Ebook Android programming for beginners helps us learn all the Java and Android skills you need to start making powerful mobile applications. Part 1 has contents such as the first app, java – first contact, exploring android studio, having a dialogue with the user, handling and displaying arrays of data, handling and displaying notes in the note to self, android intent, and persistence.
389p redrose24 20-04-2022 19 1 Download
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Today, banks seem to be jumping on the bandwagon of Internet banking. Internet banking or electronic banking allows a customer of a financial institution to use services, to conduct financial transactions on a secured website. The purpose of this research is to learn about using Spring Boot to build and develop an online banking system.Some main contents mentioned in this research are the definition of Spring Boot, the reason for using Spring Boot, the use of Spring Boot in development the e-banking system, the result and evaluation.
8p huyetthienthan 23-11-2021 25 2 Download
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This paper discusses the development of A RestAPI Web Service using Spring Boot and its integration with ReactJs - a Javascript library. This is a powerful and lightweight framework that has well-defined tools and interfaces for developers to implement the application. For representation, we use the framework to implement a web-based E-Learning application.
12p huyetthienthan 23-11-2021 15 1 Download
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Chapter 1 - An introduction to hardware, software, and the internet. This chapter’s objectives are to: Get an overview of the main hardware components and terms: CPU, memory, peripheral devices; learn about software: operating system and application software; get an idea of how information is stored in computer memory; learn basic facts about the Internet.
28p koxih_kothogmih6 23-09-2020 22 0 Download
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Chapter 4 - Algorithms. This chapter’s objectives are to: Understand general properties of algorithms, get familiar with pseudocode and flowcharts, learn about iterations and recursion, learn about working with lists, learn basic facts about OOP.
31p koxih_kothogmih6 23-09-2020 22 0 Download
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Chapter 6 - Data types, variables, and arithmetic. In this chapter, the learning objectives are: Discuss primitive data types; learn how to declare fields and local variables; learn about arithmetic operators, compound assignment operators, and increment/decrement operators; discuss common mistakes in arithmetic.
32p koxih_kothogmih6 23-09-2020 20 0 Download
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Chapter 8 - Iterative statements: while, for, do–while. In this chapter, the learning objectives are: Understand the semantics and learn the Java syntax for while, for, and do-while loops; learn how to use nested loops.
29p koxih_kothogmih6 23-09-2020 11 0 Download
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Chapter 10 - Strings. In this chapter, the learning objectives are: Learn about literal strings, learn about string constructors and commonly used methods, understand immutability of strings, learn to format numbers into strings and extract numbers from strings, learn several useful methods of the Character class, learn about the StringBuffer class.
31p koxih_kothogmih6 23-09-2020 25 0 Download
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Chapter 11 - Class hierarchies and interfaces. In this chapter, the learning objectives are: Understand class hierarchies and polymorphism, learn about abstract classes, learn the syntax for calling superclass’s constructors and methods, understand interfaces.
31p koxih_kothogmih6 23-09-2020 14 0 Download
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Chapter 12 - Arrays. This chapter’s objectives are to: Learn about arrays and when to use them, learn the syntax for declaring and initializing arrays and how to access array’s size and elements, learn about the java.util.ArrayList class, discuss “for each” loops, learn simple array algorithms, understand two-dimensional arrays.
42p koxih_kothogmih6 23-09-2020 14 0 Download