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Lecture Windows programming
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Lecture Operating System: Chapter 11 - Windows 2000 presented History of windows 2000, Programming windows 2000, System structure, Processes and threads in windows 2000, Memory management, Input/output in windows 2000, the windows 2000 file system, Security in windows 2000, Caching in windows 2000.
46p
talata_1
22-09-2014
75
7
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Chapter 1 introduction to the C# Language. In this chapter, you will learn: What the .NET Framework is and what it contains, how .NET applications work, what C# is and how it relates to the .NET Framework, a basic working knowledge of Visual Studio and Visual C#, how to write a simple console application.
57p
kiepnaybinhyen_01
01-12-2015
75
3
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Chapter 3 (Cont’d) introduction to the Windows programming. In this chapter present the some advanced controls as: DomainUpDown, NumericUpDown; MonthCalendar, DateTimePicker; Timer, TrackBar, ProgressBar; Timer, TrackBar, ProgressBar;... Inviting you to refer.
74p
kiepnaybinhyen_01
01-12-2015
48
5
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Chapter 3 introduction to the Windows programming. This chapter presents contents: introduction to windows form application, introduction to form, introduction to control, events, some common controls, some advanced controls.
21p
kiepnaybinhyen_01
01-12-2015
50
3
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Chapter 3 (Cont’d) introduction to the Windows programming. In this chapter present the some common controls as: Button; label, LinkLabel; TextBox ( + ErrorProvider component), RichTextBox; GroupBox, panel; CheckBox, RadioButton; PictureBox, ImageList;... Inviting you to refer.
33p
kiepnaybinhyen_01
01-12-2015
64
3
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Chapter 6 of lecture Windows programming introduce about Arrays - collections. In this chapter you will be learn contents: Declaring and Allocating arrays, initializing an array, properties – methods of an array, foreach loops, System.Collections namespace, ArrayList class,...
69p
kiepnaybinhyen_01
01-12-2015
49
3
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Lecture Windows programming - Chapter 7 introduce about String and Char. In this chapter, you will learn: String class, string class, char class, regular expressions. Inviting you to refer.
55p
kiepnaybinhyen_01
01-12-2015
55
3
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Chapter 2 introduction to the variables - constants – expressions - flow control - methods. In this chapter you will learn: Basic C# syntax variables, constants, expressions; how to branch code, loop code; how to write and call method; how to catch an exception.
68p
kiepnaybinhyen_01
01-12-2015
42
2
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Lecture Windows programming chapter 4 introduce about Object-Oriented Programming. This chapter have the contents as: Review concepts in OOP, write classes in C#, interface, inheritance, polymorphism, relationships between objects.
72p
kiepnaybinhyen_01
01-12-2015
48
2
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Chapter 5 of lecture Windows programming introduce about debugging and error handling. In this chapter presents the contents: Introduction to the errors in program, debugging, error handling. Inviting you to refer.
29p
kiepnaybinhyen_01
01-12-2015
43
2
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Lecture Windows programming - Chapter 8 introduce to the files and streams. In this chapter you will be learn contents: Files and Streams overview, IO namespace and its classes, serialization.
37p
kiepnaybinhyen_01
01-12-2015
48
3
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To Make an Interactive GUI Program To make an interactive GUI program, you need: Components buttons, windows, menus, etc. Events mouse clicked, window closed, button clicked, etc. Event listeners (interfaces) and event handlers (methods) listen for events to be trigged, and then perform actions to handle them
13p
huanltgc00061
05-05-2013
55
5
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