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Software interface

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  • By the time you finish this book, you’ll know how to: Work with the JUNOS network operating system; Set up and configure a Juniper router; Connect, manage, and trouble shoot routers and other Juniper appliances; Make your network more efficient; Configure JUNOS default security features as well as restricted physical access to protect routers; Solve hardware, software, interface, and router problems; Integrate JUNOS with other systems.

    pdf410p zizaybay1104 29-05-2024 4 2   Download

  • Lecture Introduction to Software engineering - Lesson 4: Software development processes. This lesson provides students with content about: heavyweight and lightweight software development; the waterfall model; discussion of the waterfall model; modified waterfall model; iterative refinement; user interface mock-up; incremental development;... Please refer to the detailed content of the lecture!

    pdf59p codabach1016 03-05-2024 1 0   Download

  • Lecture Introduction to Software engineering - Lesson 10: User experience. This lesson provides students with content about: user experience (UX); human computer interaction (HCI); development processes for user interfaces; operational prototype; paper prototype; wireframe; mock-up; mental model and computer model; the model view control;... Please refer to the detailed content of the lecture!

    pdf28p codabach1016 03-05-2024 2 0   Download

  • Part 1 book "Software engineering - A practitioner's approach" includes content: Software and software engineering, process models; agile development; principles that guide practice; understanding requirements; requirements modeling - scenarios, information, and analysis classes; requirements modeling - flow, behavior, patterns, and webapps; design concepts; architectural design; component level design; user interface design; pattern based design; webapp design.

    pdf425p muasambanhan05 16-01-2024 3 1   Download

  • Ebook "A practical introduction to hardware/software codesign" describes how combining hardware design with software design leads to a solution to this important computer engineering problem. The book covers four topics in hardware/software codesign: fundamentals, the design space of custom architectures, the hardware/software interface and application examples.

    pdf403p loivantrinh 29-10-2023 10 6   Download

  • Ebook "Introduction to microcontrollers" includes content: Microcontroller basics, microcontroller components, communication interfaces, software development, hardware.

    pdf175p haojiubujain07 20-09-2023 4 2   Download

  • Ebook "Computer organization and design: The hardware/software interface (3rd edition)" presents an entire MIPS instruction set—instruction by instruction—the fundamentals of assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. A new aspect of the third edition is the explicit connection between program performance and CPU performance. The authors show how hardware and software components--such as the specific algorithm, programming language, compiler, ISA and processor implementation impact program performance.

    pdf689p tichhythan 17-08-2023 10 6   Download

  • Building Reliable Component-based Systems - Chapter 1: Basic Concepts in Component-Based Software Engineering. This chapter presents the following content: The component, interfaces, contracts, patterns, frameworks, relationships between concepts, conclusion.

    ppt28p haojiubujain04 27-07-2023 8 4   Download

  • In this chapter, the following content will be discussed: Requirements for Koala; Koala interfaces; binding, gluing and switches; the product line architecture; managing versions and variants; subtyping.

    ppt15p haojiubujain04 27-07-2023 4 3   Download

  • This chapter defines system software and discusses two types of system software: operating systems and utility programs. You learn what an operating system is and explore user interfaces, operating systems features, and operating system functions.

    ppt21p haojiubujain04 27-07-2023 8 6   Download

  • This chapter have surveyed the major hardware and software features of computer graphics systems. Hardware components include video monitors, hard-copy devices, keyboards, and other devices for graphics input or output. Graphics software includes special applications packages and general programming packages.

    ppt10p haojiubujain04 27-07-2023 10 5   Download

  • The following will be discussed in this chapter: Identify the four categories of application software, describe characteristics of a user interface, identify the key features of widely used business programs, identify the key features of widely used graphics and multimedia programs,...

    ppt11p haojiubujain04 27-07-2023 5 5   Download

  • After you read this chapter you should be able to: Describe various types of network attacks, and identify ways to safeguard against these attacks, including firewalls and intrusion detection software; discuss techniques to prevent unauthorized computer access and use; identify safeguards against hardware theft and vandalism;...

    ppt16p haojiubujain04 27-07-2023 5 5   Download

  • This chapter include objectives overview: Identify the four categories of application software, describe characteristics of a user interface, identify the key features of widely used business programs, identify the key features of widely used graphics and multimedia programs,...

    ppt8p haojiubujain04 27-07-2023 7 6   Download

  • This chapter defines system software and discusses two types of system software: operating systems and utility programs. You learn what an operating system is and explore user interfaces, operating systems features, and operating system functions.

    ppt35p haojiubujain04 27-07-2023 10 5   Download

  • After you read this chapter you should be able to: Discuss the special information requirements of an enterprise-sized corporation; identify information systems and software used in the functional units of an enterprise; describe and list general purpose and integrated information systems used throughout an enterprise;...

    ppt12p haojiubujain04 27-07-2023 6 4   Download

  • After you read this chapter you should be able to: Describe various types of network attacks, and identify ways to safeguard against these attacks, including firewalls and intrusion detection software; discuss techniques to prevent unauthorized computer access and use; identify safeguards against hardware theft and vandalism;...

    ppt16p haojiubujain04 27-07-2023 6 4   Download

  • Continued part 1, part 2 of ebook "Introduction to embedded systems: Using microcontrollers and the MSP430" has presents the following content: embedded peripherals; external world interface; principles of serial communication; the analog signal chain; a software planning using flowcharts; MSP430 instruction set; code composer introduction tutorial;...

    pdf344p dieptieuung 20-07-2023 6 4   Download

  • Ebook Computer organization and design: The hardware software interface (ARM edition) - Part 1 includes the following content: Chapter 1 computer abstractions and technology; chapter 2 instructions: language of the computer; chapter 3 arithmetic for computers; chapter 4 the processor. Please refer to the documentation for more details.

    pdf505p haojiubujain01 06-06-2023 7 5   Download

  • Ebook Computer organization and design: The hardware software interface (ARM edition) - Part 2 includes the following content: Chapter 5 large and fast: exploiting memory hierarchy; chapter 6 parallel processors from client to cloud; appendix A: the basics of logic design; appendix B: graphics and computing GPUs; appendix C: mapping control to hardware; appendix D: a survey of RISC architectures for desktop, server, and embedded computers.

    pdf569p haojiubujain01 06-06-2023 5 5   Download

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