A hybrid terrain data compression method in unity for deployment on resource-limited devices
3
lượt xem 1
download
lượt xem 1
download
Download
Vui lòng tải xuống để xem tài liệu đầy đủ
This article presents an efficient hybrid approach based on Brotli and LZ4 compression algorithms to compress terrain data for deployment on resource-limited devices. Experimental results show that the proposed method significantly reduces the volume of terrain data compared to using each component algorithm independently while still ensuring quality.
Chủ đề:
Bình luận(0) Đăng nhập để gửi bình luận!
CÓ THỂ BẠN MUỐN DOWNLOAD