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Designing the new reality

Xem 1-19 trên 19 kết quả Designing the new reality
  • Ebook Knowledge management – A blueprint for delivery: A programme for mobilizing knowledge and building the learning organization – Part 2 presents the following content: Chapter 4: Designing the new reality; Chapter 5: Making it all happen; Chapter 6: Reaping the rewards; Chapter 7: Epilogue: Lessons from the journey. Please refer to the documentation for more details.

    pdf160p runthenight08 12-04-2023 7 1   Download

  • 3D animation software is extensively used to create graphics for special effects sequences in live-action films, in animated feature film production and for the generation of computer games and virtual reality content. It is a commonly held view within the computer graphics community that 3D animation software is ―just another tool‖ for self-expression. This research questions that view by examining the inherent nature of the tool itself. In doing so, some of the philosophical assumptions embedded in the design of the new digital tool are revealed.

    pdf99p runthenight05 01-03-2023 6 2   Download

  • Ebook Adult learning in the digital age: Perspectives on online technologies and outcomes – Part 1 presents the following content: Chapter 1 emerging frontiers of learning online; chapter 2 empowering adult learners through blog; chapter 3 perspectives on the realities of virtual learning; chapter 4 the virtual university; chapter 5 using moodle to teach constructivist learning design skills to adult learners; chapter 6 community of inquiry in adult online learning; chapter 7 social networking, adult learning success and moodle; chapter 8 collaborative learning; chapter 9 MIPO model chapter...

    pdf140p runthenight05 30-01-2023 7 2   Download

  • Chapter 13 - Designing and managing services. In this chapter, we will address the following questions: How do we define and classify services, and how do they differ from goods? What are the new services realities? How can we achieve excellence in services marketing? How can we improve service quality? How can goods marketers improve customer-support services?

    ppt29p lovebychance01 25-04-2021 35 2   Download

  • Lectures "Marketing management - Chapter 13: Designing and managing services" provides students with the knowledge: The nature of services, the new services realities, achieving excellence in services marketing. Invite you to refer to the disclosures.

    pdf35p doinhugiobay_13 26-01-2016 65 4   Download

  • Another factor is the ease with which you can scale or modify your system. This is especially important if your test system has the potential to change during the course of its lifetime. One example of this is if you are building a system to test a product family that is continually expanding. In such a case, you may need to add new functionality to the system without making significant changes that could force you to redesign your test rack. Measurements Diversity The platform that serves as the core of your test system must be able to address a significant...

    pdf51p hoangphiyeah1tv 24-04-2013 50 5   Download

  • Greenplum Database utilizes a shared-nothing, massively parallel processing (MPP) architecture that has been designed for business intelligence and analytical processing. Most of today’s general-purpose relational database management systems are designed for Online Transaction Processing (OLTP) applications. Since these systems are marketed as supporting data warehousing and business intelligence (BI) applications, their customers have inevitably inherited this less-than-optimal architecture.

    pdf13p yasuyidol 02-04-2013 47 4   Download

  • From information cards designed to be inserted in rental video boxes to critical screenings of new smoking films, 35,000 Reality Check members across New York state not only learned how Hollywood movies spread tobacco addiction, they warned others to watch out for smoking propaganda on the silver screen. Having learned a lot of lessons the first time out, Reality Check is ready to apply even more systematic pressure, mobilize the adult community, build alliances across the country — and around the world....

    pdf0p khanhchilam 01-04-2013 68 6   Download

  • Nanotechnologies have already attracted massive interest in multiple fields of science and industry. In the past decades, we have witnessed the progress in micro-level experimental techniques that revolutionize the material science. Designing new materials based on the knowledge of mechanics of their building blocks and microstructure manipulations at nanometer scale have become a reality. Nanoindentation, as a leading micro-level mechanical testing technique, has attracted wide attention in numerous research fields and applications....

    pdf0p cucdai_1 19-10-2012 102 3   Download

  • Economies of learning refer to decreasing average cost or increasing average effectiveness, as a result of accumulating experience and know-how. The transition from old to new processes may well cause the opposite effect; increasing average costs or decreasing effectiveness as experience is lacking. Thus patients may have CPC detection performed and regardless of the result proceed to prostate biopsy.

    pdf332p ti_du_hoang 10-08-2012 71 3   Download

  • There has been significant progress in haptic technologies but the incorporation of haptics into virtual environments is still in its infancy. A wide range of the new society's human activities including communication, education, art, entertainment, commerce and science would forever change if we learned how to capture, manipulate and reproduce haptic sensory stimuli that are nearly indistinguishable from reality. For the field to move forward, many commercial and technological barriers need to be overcome. ...

    pdf246p bi_bi1 16-07-2012 56 5   Download

  • Information Technology is growing rapidly. With the birth of high-resolution graphics, high-speed computing and user interaction devices, Virtual Reality has emerged as a major new technology in the mid 90es, last century. An explosion has occurred in our understanding of Virtual Reality, Virtual Environments and in the technologies required to produce them in the last decade. Virtual Worlds and Virtual Environments are produced for people, for users to interact with computer and with complex information sets....

    pdf222p bi_bi1 08-07-2012 74 13   Download

  • The world of the twenty first century is an energy consuming society. Due to increasing population and living standards, each year the world requires more energy and new efficient systems for delivering it. Furthermore, the new systems must be inherently safe and environmentally benign. These realities of today’s world are among the reasons that lead to serious interest in deploying nuclear power as a sustainable energy source.

    pdf0p 123859674 04-07-2012 74 5   Download

  • We use computers in our daily lives, sometimes becoming so engrossed in the virtual world that we stop being conscious of the computer’s presence. Computers’ increasing capabilities, such as faster processing, larger capacity, and wide-band networking, make it possible for us to interact seamlessly with them. The field of human-computer interaction is the study of interaction between people (users) and computers. It is often regarded as the intersection of computer science, behavioral science, design, psychology, sociology, and several other fields.

    pdf392p lulanphuong 19-03-2012 146 35   Download

  • • User interface design Strictly defined, user interface (UI) design refers to the design of the “interface” between users and the underlying software. However, in reality, most UI designers think beyond this superficial level to create designs that meet users’ needs. • Interaction design David Kelley, the founder of IDEO, defines interaction design this way: “Interaction design is using your technical knowledge in order to make it useful for people, to delight someone, to make someone get excited about the new technology they’re using.

    pdf10p yukogaru13 30-11-2010 71 8   Download

  • The research described in this chapter arises from the author’s work in designing and building a wearable graphics production facility used to create a new kind of visual art over the past 15 or 20 years. This work bridges the gap between computer graphics, photographic imaging, and painting with powerful yet portable electronic flashlamps. Beyond being of historical significance (the invention of the wearable computer, mediated reality, etc.), this background can lead to broader and more useful applications....

    pdf54p doroxon 18-08-2010 88 4   Download

  • Every operator knows that a well-planned network makes for reduced complexity, lower costs and fewer service issues. Unfortunately, the reality is that many operators have fewer resources dedicated to network planning and design. With new network equipment options, new transmission and transport alternatives and increased service demands, engineering decisions are becoming increasingly complex.

    pdf4p thuyvan 13-08-2009 145 3   Download

  • The reality of today’s marketplace dictates that service provider networks change to remain competitive. New modulation techniques. Faster metro optical fiber rings. Voice, high-speed data and multimedia services deployed closer than ever to the edge of the network. These changes are largely upgrades and reconfigurations designed to improve reliability, availability, accuracy and breadth of services.

    pdf1p thuyvan 13-08-2009 90 5   Download

  • The reality of today’s marketplace dictates that service provider networks change to remain competitive. New modulation techniques. Faster metro optical fiber rings. Voice, high-speed data and multimedia services deployed closer than ever to the edge of the network. These changes are largely upgrades and reconfigurations designed to improve reliability, availability, accuracy and breadth of services.

    pdf196p thuyvan 13-08-2009 101 6   Download

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