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English game
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Ever since its implementation in 1992, the intra-cytoplasmic sperm injection (ICSI) technique has been hailed as a game-changer for enhancing the outcomes of in vitro fertilization (IVF) treatment in cases of infertility due to male factors.
10p
viyamanaka
06-02-2025
3
2
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Objective of the research: Among the four skills of learning English, reading is paid much attention to by the teachers at high schools, however the students feel uninterested in reading classes because they lack motivation from the beginning of the lessons. The main objective of the research is to help students feel more interested in reading lessons by using Pre-reading activities.
32p
caphesuadathemmuoi
11-11-2021
12
2
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2. Tell the students your name is Simon. You, as Simon, give instructions to the students. They are to do what you instruct only when you begin the instruction with "Simon says..." (e.g. "Simon says, 'Touch your nose.'"). If you begin a command differently (e.g. You only say, "Touch your nose.") then the students are not to obey your command. In other words, students should only respond to your command if you begin with "Simon says, ..."
38p
songtupt
19-12-2012
55
5
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Interpreting, like playing chess, is a game of problem solving, evaluation, critical thinking, intuition and forecasting. Every game is different and each game is a challenge, which requires interpreters, to unceasingly develop knowledge and experience. It is disciplined study and repeated practice of many techniques and skills that bring victory to the interpreter. Apart from basic requirements of language mastery and culture sensitivity, there are quite a few skills that need to be acquired for successful interpreting. One of them is note-taking skill....
61p
hattieubenho2009
13-11-2012
226
76
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Game: những câu hỏi tiếng Anh về máy tính
22p
linhlantrang15
06-05-2011
287
39
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The aim of this research was to examine if a visual based training method could improve badminton player's decision making and in game performance. This research comprises a collection of research problems relating 10 visual based training, digital learning and general tau theory in relation 10 badminton.
183p
runthenight05
01-03-2023
7
3
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3D animation software is extensively used to create graphics for special effects sequences in live-action films, in animated feature film production and for the generation of computer games and virtual reality content. It is a commonly held view within the computer graphics community that 3D animation software is ―just another tool‖ for self-expression. This research questions that view by examining the inherent nature of the tool itself. In doing so, some of the philosophical assumptions embedded in the design of the new digital tool are revealed.
99p
runthenight05
01-03-2023
13
2
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The aim of this research is to produce information on decision making in relation to fertiliser use. This information can be used in the Game Theory model to calculate optimal strategies on phosphorus fertiliser application amounts for the individuals within the group. If the results indicate a benefit to the individual and the community as a whole, and are seen as practical, then on a catchment wide basis this should lead to changes in management practices that will minimise phosphorus pollution of the Hopkins River catchment’s waterways.
174p
runthenight07
01-03-2023
9
4
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This thesis addresses important issues about how to make game characters and virtual agents more realistic or believable by using cognitive-social personality theories. We begin motivation by discussing two examples. The first is from a television series and the second is a more concrete example that will be used throughout the thesis to explain concepts and the model. These examples represent the ideal goal of our work.
261p
runthenight07
01-03-2023
9
3
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The researcher of this project is a volunteer worker at the International Buddhist College of Victoria. Anecdotal evidence has put forwarded prior to this research that communication and relationships between parents and children in IBCV were deteriorating as a result of parents working long hours and children spending too much time playing computer games.
93p
runthenight07
01-03-2023
17
3
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In this thesis, the limitations of using existing LTE congestion mitigation mechanisms such as Discard Timer and RED have been explored. A different mechanism to analyse the effects of using control theory for congestion mitigation has been developed. Finally, congestion mitigation in LTE networks has been addresses using radio resource allocation techniques with non-cooperative game theory being an underlying mathematical framework.
118p
runthenight04
02-02-2023
7
2
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This research and the thesis that it became would not exist without a huge number of people – without their support, nudging and outright help I could not have done any of this. Specifically, thanks to my supervisory team Emma Witkowski and Matthew Riley who guided, poked and shaped so much of my thinking and writing into something that made sense – and said something. To GOATi Entertainment, Garth, Fotini and Brooke who without their kindness in letting me help, talk, and watch how they made games none of this would have existed – I cannot thank you all enough.
107p
runthenight04
02-02-2023
11
3
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Let’s Play videos are the practice whereby a videogame player records their experience to share with a future audience. They are an emergent form of cultural activity that has been relatively overlooked within the field of game studies. This thesis seeks to ask: how can access to videogame play moments (and performativity) provide insights into the understanding the dynamics of videogame play experience? This thesis approaches Let’s Play videos as a way in which to expand our understandings of videogame research.
194p
runthenight04
02-02-2023
22
4
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Giáo án điện tử môn Tiếng Anh lớp 3 - Unit 13: English game được biên soạn với mục tiêu nhằm giúp học sinh luyện tập các trò chơi tiếng Anh: nối câu hỏi với câu trả lời, tìm các từ ứng với thời tiết;... Mời quý thầy cô và các em học sinh cùng tham khảo chi tiết nội dung giáo án!
7p
bachkythien
04-01-2022
29
3
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The aims of the study: Revealing factors that discourage students from taking part in speaking lessons and the factors that bring their low motivation in speaking class; examining language games applied during speaking classes to enhance the students participation and interest in speaking activities and measuring the effectiveness of language games by using action research.
77p
closefriend09
16-11-2021
17
6
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The study is aimed at: Exploring weaknesses of students in learning the language, finding suitable methods to help the students at Mecha; electric and Water resources Vocational College in Hung Yen raising motivation; helping students at this training institution to improve their vocabulary learning.
92p
closefriend09
16-11-2021
37
7
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Aims of the study: The aim of the study is to find out the teachers‟ and students‟ attitudes towards using language games to improve students‟ vocabulary in the context of a primary school in Hanoi.
74p
closefriend09
16-11-2021
57
7
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The study will focus on the first-year students of non-major English at AOF. The participants are 30 first-year students from Department of Public Finance – AOF (Code – CQ56.18.01). All of these students are non-major English students.
85p
closefriend09
16-11-2021
34
4
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Giáo án Tiếng Anh lớp 2: Bài Fun time 1 được biên soạn với mục tiêu nhằm giúp các em học sinh xác định được các từ bánh pizza, kitten, popcorn, bike; nhận biết, đánh vần và phát âm chính xác các từ pasta, popcorn, pizza, kite, bike và kitten,... Mời quý thầy cô và các em học sinh cùng tham khảo chi tiết nội dung giáo án!
14p
bachtudu
11-11-2021
51
4
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Giáo án Tiếng Anh lớp 2 - Unit 2: In the backyard được biên soạn với mục tiêu nhằm giúp các em học sinh phát âm đúng tên chữ cái K/k (/keɪ/); phát âm đúng âm chữ cái ghép âm K/k (/k/) và trong các từ kite, bike và kitten,... Mời quý thầy cô và các em học sinh cùng tham khảo chi tiết nội dung giáo án!
15p
bachtudu
11-11-2021
54
8
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