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Games in flash

Xem 1-7 trên 7 kết quả Games in flash
  • Người dùng Windows và Mac có thể download miễn phí Flash Player 10 tại trang www.download.com. Một số tính năng chính của bản nâng cấp này bao gồm: Hiệu ứng đồ họa 3D dễ sử dụng. - Xử lý text tốt hơn đối với các dạng bố trí phức tạp kết hợp giữa chữ và đồ họa; in ra nét hơn; và hỗ trợ nhiều ngôn ngữ hơn. - Xử lý âm thanh tốt hơn, kể cả đối với các tín hiệu âm thanh trộn lẫn vào nhau, chẳng hạn như các track nhạc có hiệu ứng âm thanh trong game. - Hiệu...

    pdf3p bibocumi27 16-01-2013 72 5   Download

  • Better Game Characters by Design- P13: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology....

    pdf5p venus246 24-09-2010 88 5   Download

  • Handbook of Multimedia for Digital Entertainment and Arts- P26: The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art, which attracts and absorbs their participants. The fantastic success of this new field has influenced the development of the new digital entertainment industry and related products and services, which has impacted every aspect of our lives.

    pdf14p venus246 22-09-2010 52 6   Download

  • CREATING GAME ART FOR 3D ENGINES- P12: Iwish to thank the editing team at Charles River Media (Emi Smith, Karen Gill, Jennifer Blaney, and Jenifer Niles) for their help in getting this book publish-ready. Thanks, too, to my technical editor, Mike Duggan. Also deserving recognition are the guys who make the Torque Game Engine available, GarageGames, who directly or indirectly made this book and the accompanying CD possible. In particular, I want to thank Joe Maruschak at GarageGames for the great articles and forum answers that have helped me and many others get a handle on this engine. I...

    pdf7p camry246 20-09-2010 86 9   Download

  • Building XNA 2.0 Games- P16: I would like to acknowledge John Sedlak, who saved this book from certain doom, as well as all of the great guys in the XNA community and Microsoft XNA team, who helped me with all of my stupid programming questions. (That is actually the term used—“stupid programming question”—and it is a question that one should not have to ask if one has been approached to write a book about the subject.)

    pdf3p camry246 20-09-2010 71 8   Download

  • Animating Real- Time Game Characters-P14: My intent in writing Animating Real-Time Game Characters has been to share my work methods, thoughts, and ideas about animating real-time characters in 3ds max 4™ and character studio 3®. Any factor that affects the animation process using these two tools has been covered.

    pdf10p camry246 16-09-2010 64 6   Download

  • Game Design: Theory & Practice- P21: My earliest recollection of playing a computer game was when I stumbled upon a half-height Space Invaders at a tiny Mexican restaurant in my hometown. I was perhaps six, and Space Invaders was certainly the most marvelous thing I had ever seen, at least next to LegoLand.

    pdf9p camry246 16-09-2010 61 6   Download

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